The World Web Playing Card Museum boasts a collection of millions of digital cards; from it, I curated a narrow range of decks representative of the types of content commonly found on decks: animals, tradition, pop culture, and advertisements. I designed a large informational section to relay the history of the playing card as well as walk the reader through card terminology and standards.
I wanted to incorporate the idea of chance that is heavily associated with playing cards. I decided to strategically allow cards to "fall where they may" in the smaller grid display; I did not scale or move them within those grids, allowing the viewer to get just a peek at the content on each card of the deck. I also included directory information so that the reader can go to the online museum and view the collection and included decks fully.
5.75 x 9.75"